Pikmin
GameFAQs archives
These are the full, expanded threads from the preserved GameFAQs threads. I had to exercise some wicked Perl voodoo to extract the actual text, bad HTML and all, from the archives provided by RockMFR 5 (and DistantSpring54), and patch up the code so it's valid. We couldn't preserve the links to the author name or message detail because they don't seem to work anymore.
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Posted by SuperStein - 9/8/2002 10:09:23 AM
Forest Navel FIRST
try:
295
LOL!
Posted by SuperStein - 9/8/2002 11:22:41 AM
The Final Trial:
287
Posted by TomatoMan - 9/8/2002 11:51:23 AM
Stein's on a rampage! Jeez!
Excellent job
on the screenie, too! Everyone should look at it to see what we're
talking about. Perfect in every way - big, legible, and
indisuptable.
The second 278 on Impact Site is official!
Congratulations, man! And slow the hell down on those other
levels!
- TM
Posted by SuperStein - 9/8/2002 12:06:54 PM
No can do!
The Final
Trial:
291
The 8 missing were all casualties!
Posted by SuperStein - 9/8/2002 1:53:07 PM
The Final Trial:
296
DAMN! Lost 2
at Beady Long Legs and 1 at a dwarf bulborb. Gave totally F*** when
I knew it wasn't a perfect run.
Ahlyis, I'm soon by your side
too! ;-)
Posted by Ahlyis - 9/8/2002 5:40:47 PM
lol, good luck :-)
The only problem I
have with FT on any sort of regular basis is the stupid frog.
Nothing else on the level is even remotely as dangerous. Sure, I
lose some on Beady or the Snagret on occasion, but not that
frequently. Thank God the frog comes so early so you don't waste a
whole bunch of time before you know if you have a good shot at a
perfect run or not.
BTW, I've changed my mind again on the
magically dead Pikmin. They are NOT falling through the floor. I
spent over 5 stinking hours on DS yesterday, mostly because of
magical deaths. They always occur at specific points. If they were
falling through the floor, the timing would be at least slightly
random. It isn't. There are certain points of a fight where it can
occur, depending on what you are fighting, but the most common is
just as the creature dies. This is too precise for falling deaths.
Try tossing one over the side of FN to see what a falling death is
like timewise.
---
I'm just a pigment of your
imagination.
Posted by robluvsnic - 9/8/2002 8:48:42 PM
A little late, but CONGRATULATIONS
SuperStein!
Having done so brilliantly at IS and FT now,
please refer to my sig for a suggestion with regards to DS and
FN.
---
Please don't beat me!
Posted by SuperStein - 9/9/2002 1:39:03 AM
Ahlyis:
I kill the frog death free 1 out of 2
times. BLL can some times stomp on my pikmin, but I have problems
with the snagret, I dont know when he comes up slow, so when i
wiggle my pikmin on top of his lair in he comes fast up. He ALWAYS
grabs 1 or 2 pikmin. You haven't got a foolproof tactic for this do
you.
I'm thinkin, maybe if i DONT wiggle them on top. Just
wait besides him. And If he pops up slow i have the time to attach
those pikmin to the suckers head. Will that work, cuz I HATE that
bird. It's so frustrating to lose a pikmin when you've managed the
Wollywog and Beady Long Legs death free.
That wasn't a
problem at Impact Site, cuz there were no enemies, 'cept the beetle
though, but he couldn't kill my precious ones.
If you have a
good tactic for that damn bird, please tell me
:)
robluvsnic:
Thanks man, I'll have to get a 299 on Final
Trial before I move on. Then the next one will be Forest of Hope. I
think :)
Posted by Ahlyis - 9/9/2002 10:09:28 AM
Use the method you are using now for the
Snagret.
When he comes up fast, immediately run behind him or
at least off to one side and whistle your Pikmin. You just have to
be quick. 9 times out of 10, this works. the one time it doesn't is
when one Pikmin ends up perfectly on the other side of the Snagret
from you so that it gets stuck trying to decide which way to go
around the Snagret and gets grabbed. But the other 9 times they will
all come back to you. Then you just wait for the Snagret to leave
and try again.
It sucks, but there's no way to know when the
Snagret will come up slow.
---
I'm just a pigment of your
imagination.
Posted by SuperStein - 9/9/2002 10:49:12 AM
Thanks. Gonna get that 299 soon. Can almost take the wollyeog death free evertime now :)
Posted by Ahlyis - 9/9/2002 11:13:56 AM
What method do you use against the frog? I can
kill him maybe 3 out of 4 times with no honest deaths, but even when
I do, he often does the insta kill on a Pikmin when he dies. I can't
see any way to control that piece of BS.
---
I'm just a
pigment of your imagination.
Posted by SuperStein - 9/9/2002 12:13:14 PM
LOL! Well... VERY important to have over 50
flowers.
Make it come FAR into the platform, as soon as he lands
swarm him like a madman, after he tries to get up twice call your
pikmin back. He'll jump straight up. And when he lands again, swarm
him. Then he'll be dead!
And.. DARN!
I had no ddeaths
until BLL and i was thinkin, maybe I'll try to kill him with 20
pikmin. I charge him and... DOH! Two pikmin dies.. DARN. I'm
thinking, what the heck.. I'll need some practice against that
snagret. And you know what. I kill him FIRST time he comes up..
LUCKY LUCKY.. so.. I finish the round and >BOOOOOOM! 297.. new
record.. but why o why do i ALWAYS have to try to improve a very
good method!! DOH DOH DOH! AND ARGH!!!
Posted by Ahlyis - 9/9/2002 1:01:53 PM
Use fewer Pikmin against Beady. I found lucky 13
to work well. 20 is too large a group to be easily
manageable.
---
I'm just a pigment of your imagination.
Posted by SuperStein - 9/9/2002 1:27:49 PM
I know. found that out the hard way!
Yet
a peculiar run. A perfect one.... almost... 298.. a 1 pellet must
have gone to the wrong color.... DOH! I finsished long before the
countdown commenced.... darn.. this level is easier than IS when you
think of speed... but DAMN! The 3 monsters here are the 3 who'll
most likely take pikmin from you in the enitre game.... DOH!!!
Posted by Rouge7 - 9/10/2002 8:07:50 AM
New high:
FT - 258
First time I
have ever beaten the frog, BLL and snagret without any
losses.
SuperStein, you're on a roll! Nice work on your IS
278 and FT 298. You have inspired me to improve some of my
scores.
---
R7
Posted by SuperStein - 9/10/2002 8:56:35 AM
Well thanks! Hate it that i spoilt my shot at a perfect FT run! Gonna get it soon though... hopefully
Posted by Ahlyis - 9/10/2002 10:09:11 AM
There's only one thing in the game that I hate
more than frogs. Snitchbugs! But thankfully, there are no snitchbugs
in Challenge Mode. Frogs are bad enough.
I went back and
played FT again last night. I seriously over-estimated my success
rate against the frog!
FerretDruid makes me sick! I watched
his DS video again and he kills frogs with ease. I can see what he
did. I know what I do. I can't see a difference. But he kills them
with ease and I lose Pikmin too often. Oh well.
---
I'm just a
pigment of your imagination.
Posted by SuperStein - 9/10/2002 10:34:39 AM
Just try my tactic Ahlyis:
55 flower
Pikmin, get the froggy good into the platform, swarm him like crazy.
Let him try to jump up twice, call back your pikmin. let him jump,
swarm him again. and e's dead!
Posted by blackmage 200 - 9/10/2002 11:59:29 AM
[This message was deleted at the request of the original poster]
Posted by blackmage 200 - 9/10/2002 12:03:08 PM
[This message was deleted by a GameFAQs
Moderator]
Posted by blackmage 200 - 9/10/2002 12:03:40 PM
that message was aimed at the users of this
topic
---
why bother reading this?
Posted by TomatoMan - 9/10/2002 3:47:22 PM
that message was aimed at the users of this
topic
The one you deleted, or the one the moderator
deleted? What did it say?
---
why bother reading
this?
If you're wondering, then so am
I.
TM
Posted by Ahlyis - 9/10/2002 4:44:55 PM
I've done that. It doesn't seem to help me. The
only thing I see from Ferret is that he swirls them around the frog
instead of straight in, which I usually do. I've noticed that my
Pikmin end up all around the frog anyway, so I doubt that really
makes any difference, but perhaps...
----------
Blackmage.
You've demonstrated yourself to be a troll. Please go back to your
cave now. Thank you.
---
I'm just a pigment of your
imagination.
Posted by TomatoMan - 9/10/2002 8:33:19 PM
I can explain how Ferret does it: he has magic
powers.
He said the frog shakes in a certain way when it's
going to go airborne that's different from when it doesn't, but I'll
be damned if I can see it. I had a decent DS run going recently
until I tackled one of the frogs by the long bridge and he squashed
40 pikmin on one jump. I turned it off.
TM
Posted by SuperStein - 9/11/2002 9:49:36 AM
Hmm.. well I swirl 'em around him.... Can't say
I know more then.
But TomatoMan, I can say that sometimes I watch
that froggy gettin killed and tries to jump up I can almost see
it.... when he succeeds
Posted by Ahlyis - 9/11/2002 10:16:22 AM
Got a 508 on FoH last night. Not as good as my
510, but it's the first run over about 490 I've had since I started
tweaking my patterns. That 508 was close to a lot better too.
Several carcasses were in the landing area and almost to the onions,
I think it was a borb and 5 dwarfs that didn't make it in time. I
had everything except the yellow 20 either back or nearly back. I
just needed another 10 seconds or less. Probably woulda been in the
neighborhood of 540 or so. Hmm, I'll keep working on
it.
---
I'm just a pigment of your imagination.
Posted by TomatoMan - 9/11/2002 11:40:50 AM
Just watched Snap's 569. Word most often heard
coming out of my mouth: "wow."
He taped it at EP, so the
audio's going to be a little muted, but I'm transferring the 4g raw
data (!) to my burning machine and getting ready to imovie it, which
will take much of the afternoon. :P
Ahlyis, we'll probably
need to do an overnight upload to your place - my outgoing bandwidth
is pretty slow. Mail me off-list and we'll chat about it.
-
TM
Posted by SuperStein - 9/11/2002 11:56:09 AM
OH MY LORD! A 569 video for FoH! That's truly gonna be amazin... he clears the whole level.... right?
Posted by Lewellyn - 9/11/2002 12:37:51 PM
Nope, Ferret has 582... still uncleared... i really do doubt it can be completely sweeped.
Posted by Rouge7 - 9/11/2002 12:52:02 PM
That 582 is for the Distant Spring. 569 is the
max for Forest of Hope, that's everything.
---
R7
Posted by TomatoMan - 9/11/2002 12:56:39 PM
Yeah. Snap's 569 is a perfecto for Forest of
Hope. It's awesome. He did it a long time ago,
too.
TM
Posted by TomatoMan - 9/11/2002 3:56:23 PM
Well, here's the bad news: Snap's 569 on FoH
done with the same settings as the IS and FT vids clocks in at a
whopping 595 megs.
I'm doing the lo-res version now, we'll
see what that comes out as.
Ahlyis, you still on board with
something that large?
(Good thing we're doing a DVD,
eh)
TM
Posted by Ahlyis - 9/11/2002 4:08:17 PM
I can post it. I don't think there are more than
about 20 people here who would pull it down now, right? But I don't
have your email address anymore. Sorry. Drop me an email to
Ahlyis@hotmail.com or my work email if you still have
it.
---
I'm just a pigment of your imagination.
Posted by TomatoMan - 9/11/2002 4:55:12 PM
Cool.
Now: the lo-res version (240x180,
15fps, mid-level quality) came in at 112 mb. That's so much smaller
than the 320x240, 30fps, high-quality one that I'm redoing that one
at mid-level quality to see how much difference it will be. People
who want really good quality ones can get a copy of the DVD.
:)
I hope there are no huge unforseen problems with the DVD.
I'm looking forward to getting up to speed with iDVD2 now that I
have it and seeing what it can do.
TM
Posted by TomatoMan - 9/11/2002 7:40:13 PM
There we go. I dropped the quality setting one
notch and it came in at 328 for the hi-res version. That's better
than almost 600, isn't it? Wow. It still looks OK, and I think
cutting the size in half is worth one step down in
quality.
I'll upload them to Ahlyis overnight and you all can
follow his instructions from there!
TM
Posted by TomatoMan - 9/11/2002 7:45:42 PM
Hey Snap - if you're out there, please drop me
an email at <tm@tomatoman.net>. I've got a couple of questions
for you about your FoH run for the
DVD.
Thanks,
TM
Posted by Rouge7 - 9/12/2002 7:14:00 AM
New high:
FT - 280
First time
since I've been using Ahlyis' walkthrough (thanks, Ahlyis!) that I
got the blue 20 back. Lost 4-5 in battle and couldn't get a dwarf
and a 10 back in time...
---
R7
Posted by Ahlyis - 9/12/2002 12:36:00 PM
My pleasure Rouge7 :-)
There was a
problem with the FTP last night, but Tomato is uploading the Hi-res
to me as I post this. I assume the lo-res will follow. Once I've got
them, I'll put them up and post links here.
In the
meantime...
FoH - 543
Since last night was my
last chance to do FoH without any help, I made the most of it, or
nearly so. :-)
I only had one death. A bear carcass was under
the onion, less than a second from being sucked up. That only leaves
the yellow 20 pellet, which I didn't try for. So, a perfect run for
my current pattern would yield a 549. Only the yellow 20 remains out
of reach.
I guess I'll watch Snap's video to see how
different his pattern was from mine.
---
I'm just a pigment of
your imagination.
Posted by Ahlyis - 9/12/2002 12:54:57 PM
Challenge Mode Scores as of
9-12-02:
Impact Site:
1. 278 (TomatoMan)
1. 278
(SuperStein)
3. 273 (Snapdragon)
3. 273 (Nathan Ian
Bowers)
3. 273 (Jimithingr)
3. 273 (Ferret5317)
3. 273
(spenser)
3. 273* (cork)
3. 273* (cocoapuffs999)
10. 258
(Xel23)
11. 253 (jakemrjr)
12. 253 (Rogue7)
13. 242
(Secrano)
14. 241 (Lewellyn)
15. 221 (Ahlyis)
Forest
of Hope:
1. 569 (Snapdragon)
2. 568 (topoftheclass)
3.
555 (Grenade Guzzler)
4. 544 (spenser)
5. 543 (Ahlyis)
6.
529 (Nathan Ian Bowers)
7. 528 (redpichead)
8. 509
(TomatoMan)
9. 493 (Xel23)
10. 492 (Rogue7)
11. 482
(cocoapuffs999)
12. 473 (SuperStein)
13. 469
(Ferret5317)
14. 439 (Lewellyn)
15. 436
(Destiny)
Forest Navel:
1. 442 (Rouge7)
2. 439
(Snapdragon)
3. 398 (Nathan Ian Bowers)
4. 397
(redpichead)
4. 397 (Ferret5317)
6. 390 (Jimithingr)
7. 345
(Xel23)
8. 339 (jakemrjr)
9. 321 (cocoapuffs999)
10. 313
(Ahlyis)
11. 312 (TomatoMan)
12. 303 (AdvanceGamer)
13. 298
(robluvsnic)
14. 295 (SuperStein)
15. 289
(BLAH38)
Distant Spring:
1. 582 (Ferret5317)
2.
516 (Snapdragon)
3. 507 (redpichead)
4. 501 (Jimithingr)
5.
470 (Nathan Ian Bowers)
6. 467 (Rogue7)
7. 443
(topotheclass)
8. 402 (blackmage 200)
9. 401 (Xel23)
10.
400 (jakemrjr)
11. 399 (Souja246)
12. 387 (TomatoMan)
13.
376 (cocoapuffs999)
14. 375 (robluvsnic)
15. 344
(Destiny)
Final Trial:
1. 299 (Snapdragon)
1.
299 (Ahlyis)
3. 298* (SuperStein)
4. 281 (redpichead)
5.
280 (Rouge7)
6. 278 (jakemrjr)
7. 267 (Ferret5317)
8. 252
(Lewellyn)
9. 242 (Secrano)
10. 241 (TomatoMan)
11. 230
(cocoapuffs999)
12. 218 (Kingfisher)
13. 214 (Trent
Easton)
14. 214 (Xel23)
15. 213 (Emmit310)
I took off
Blackmage's score in FN and didn't add his FT score (or whatever
level it was). I don't feel his scores can be trusted at all. So
until he posts something acceptable to verify his scores, I
personally will not post them if I am updating the
tables.
---
I'm just a pigment of your imagination.
Posted by SuperStein - 9/12/2002 2:05:07 PM
Ahhh.. I'm on 4/5 lists ;)
My record for
distant spring is 333, only tried it twice though. I'm gonna go for
the 299 on the final trial before i take a pic!
Posted by Ahlyis - 9/12/2002 5:44:11 PM
Ok, I've seen Snap's FoH video and am busy
uploading it for the rest of you to download right now. I'll post
the links in about an hour, once the files have finished uploading.
In the meantime, here's my comments...
I gotta say, I'm
seriously UN-impressed with Snap's Pikmin skills at that point!
Don't take it wrong Snap, it's a great accomplishment to have done a
569 FoH run. I just think your skills are probably much better now
than they were at the time you did that. Or would be if you still
played :-)
I know, I know, he got a perfect run and I haven't
yet. But really, he wastes a lot of time in the way he fights some
things. There are several other areas too, where I can see he made a
mistake in his time management. He makes up for it with his
admittedly BRILLIANT use of bombs and a nice extension of which
things to get first. I think I can get the 569 now and I only needed
one piece of info from Snap. How to kill Bears fast and safe!.
Though I will probably add in the extended enemy search as well.
(see below)
Some of the things I noticed:
1) Bombs - I had
been tossing a yellow at a sleeping borb and then tossing a second
just as the first launches his bomb. this kills borb pretty quickly,
but doesn't work for Bears. It takes 3 bombs for a Bear and you can
only get two off before they are advancing on you. Snap is smarter
than I was. He tosses his yellows RIGHT NEXT TO the sleeping
bears/borbs, then calls them back before they can move. they drop
their bombs next to the sleepers and come back to you. This is safer
AND faster than my method and works perfectly well on Bears or
Borbs. By far, the best thing I learned from his video.
2)
Pattern - Snap goes after some further out enemies than I had been
early on. This costs him more time at the start and I think more
time overall, though it works just fine for him. I think only one of
the extended enemies he goes after I need to add to my pattern. The
rest I think I'll be faster by not going after them at the points he
does.
3) Delays - Snap wastes a lot of time in areas fumbling
with his Pikmin. Notably the pearl where the Radiation Canopy is in
the main game, but other areas as well. He dismisses his Pikmin to
sort out the bomb throwers and by that pearl, bumbles it on top of
it all. I've gotten pretty fast at grabbing bomb throwers out of the
middle of a swarm. By now, I bet Snap has as well. but in this
video, he wastes a lot of time with things like that.
Don't
get me wrong. I think Snap did an awesome job managing to get 569 on
FoH. But he finishes with the clock nearly expired. I seriously
think he could do it again and finish before the countdown timer
starts! Not that he needs to :-)
I hope to be able to post my
own 569 score soon now that I can kill the Bears quickly and safely!
:-)
---
I'm just a pigment of your imagination.
Posted by Ahlyis - 9/12/2002 5:49:34 PM
Another thing I remember from Snap's video. He
pretty much ALWAYS rains on Dwarfs. While this is good when you have
only a few Pikmin, It's faster to swarm them if you have a lot of
Pikmin. There are areas he could have saved time by swarming instead
of raining.
Small criticisms, but they all add up
time-wise.
---
I'm just a pigment of your imagination.
Posted by Ahlyis - 9/12/2002 6:34:21 PM
The FoH videos are available
here:
ftp://exchange.rational.com/exchange/outgoing/dwood/foh-hi.zip
ftp://exchange.rational.com/exchange/outgoing/dwood/foh-lo.zip
As
before, please download them only once and store them on your
system. Please do not re-post these links anywhere else. These are
posted as a courtesy to everyone here, but if the server is abused,
I will have to remove the files.
The hi-res one is already up
and the lo-res should be finished about 20 minutes from the time of
this post.
---
I'm just a pigment of your imagination.
Posted by TomatoMan - 9/13/2002 8:40:50 AM
I'd like to thank Ahlyis again for his
generosity in hosting the videos. Everyone please take his
instructions seriously: download them only once and do not share the
links.
I'll try to do Rogue7's FN video today.
Many
things impress me about Snap's runs, as I expected. Most of all is
that he did his 569 a LONG time ago, WAY before anyone else was
anywhere near. He set high scores for all the levels, including
several perfectos, in the first month or two and then moved
on.
His sense of timing is amazing, and his ability to make
up for early mistakes shows very quick thinking and resourcefulness.
His use of bombs in the FoH run is really something to watch, and it
solves a lot of timing problems I've been having with the bigger
enemies (although I haven't tried another run yet). And there's a
ryhthm to what he does that's hard to quantify, but it works. Very
entertaining!
TM
Posted by SuperStein - 9/13/2002 9:14:14 AM
I've got to set this baby to start
downloadin.... can't wait to see the borb 'n bear killing
:P!
BTW, managed to hit the Flint Beetle 9 times (one more
after the last 5'blue).. but still... no new pellet. Guess when you
hit it 10 times, like TomatoMan did in story mode also counts for
Challenge Mode... that means.. no pellet at least before the 11th
hit. And DANG! My 2/3 days with Resident Evil has surely f*ucked up
my skills on Final Trial.. played it once and lost 20 :P on the
wollywog... gotta have some practice runs.
And Ahlyis: Thanks
for keeping this monstrous downloads on the net. I surely appreciate
it! Thanks man!
Posted by Rouge7 - 9/13/2002 10:41:49 AM
Better get back soon, Superstein, 'cause you
should smell what I'm cookin':
FT - 294
This should
have been a 296, I drowned two guys hurrying them across the bridge
at the end. Little did I know I would finish before the countdown
even started and there was no need to rush. I'm comfortable fighting
the frog and snagret, but I seem to get at least two pikmin stomped
by BLL. I hate that thing...
---
R7
Posted by SuperStein - 9/13/2002 11:29:58 AM
DAMN! Well.. I'm back at Pikmin now, promised a friend to wait with RE until he's back! How the hell do you take that snagret death free anytime!?!
Posted by Rouge7 - 9/13/2002 12:46:06 PM
On my 294 I got lucky with the snagret in that
he came up slow the first time. This meant no losses and a lot of
time saved. I use the technique Ahlyis suggests of swarming the area
and just calling everyone back behind the snagret if he comes up
fast.
---
R7
Posted by SuperStein - 9/13/2002 1:05:19 PM
Okey! LOL! Lost 3 pikmin at BLL, were just going to prove that the snagret came up slow that time, and it did X(
Posted by SuperStein - 9/13/2002 1:49:57 PM
ARGH! New run, everything was perfect until BLL, he actually stomped on one of my blue pikmin. I (naturally) checked the sangret.. killed him when the mid-day-ringa-ding was heard! DAMN!