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GameFAQs archives

These are the full, expanded threads from the preserved GameFAQs threads. I had to exercise some wicked Perl voodoo to extract the actual text, bad HTML and all, from the archives provided by RockMFR 5 (and DistantSpring54), and patch up the code so it's valid. We couldn't preserve the links to the author name or message detail because they don't seem to work anymore.

Archive: [1] ·  2 ·  3 ·  4 ·  5

Page: 1 ·  2 ·  3 ·  [4] ·  5 ·  6 ·  7 ·  8 ·  9 ·  10

Posted by SnapDragon - 2/1/2002 11:28:38 PM

The Final Trial - 299 on tape.

This a perfect score... no Pikmin lost. It was extremely annoying to work out the proper strategy and execute it. This level really wasn't designed to be done without losing Pikmin. But anyway, it's a beautiful run, and I finished a full clock tick and a half early. Now I never have to play the level again.

I've finally captured my 4 new videos, and I'm sending them to tgeek as I write this. I'll also upload them to MPLe's page. So you should be able to get them over the weekend.

To recap, these are the scores to beat (or tie) right now:

Impact Site - 273 (new video)
Forest of Hope - 563 (new video)
Forest Navel - 314
Distant Spring - 516 (new video)
Final Trial - 299 (new video)

Posted by TomatoMan - 2/2/2002 9:19:46 AM

Snap,

Unbelievable scores! Can't wait to see the vids.

I'm really struggling on Impact Site now, I'm having a hard time getting into the 230s and my high is 244. The timing of the beginning must be what's screwing me up because I always run out of time before the blues get back, and I have no time at all to clean out the back area. I think if I could just finish the first half a tick earlier, I'd be in good shape, but I can't seem to manage it.

Posted by Psyco2759 - 2/2/2002 11:47:25 AM

BWAHAHAHAHA

1201 AT FOREST NAVEl i AMM KING!
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Drugs are for losers! Don't do drugs.

Posted by SnapDragon - 2/2/2002 10:15:10 PM

They're not linked yet, but you should be able to get all the new videos from these URLs:
http://www.gaming.mple2k.com/pikmin/Pikmin-ImpactSite-273.zip
http://www.gaming.mple2k.com/pikmin/Pikmin-ForestOfHope-563.zip
http://www.gaming.mple2k.com/pikmin/Pikmin-DistantSpring-516.zip
http://www.gaming.mple2k.com/pikmin/Pikmin-FinalTrial-299.zip

Posted by TomatoMan - 2/2/2002 11:47:22 PM

Snap,

Just watched the 273. That's AWESOME! I don't know if it's possible to do it any better, you might have created the permanent record for the Pikmin archives. :)

Unfortunately it doesn't play on my mac the way the 238 did - did you use a different encoding? At least on the OSX player, it just hangs when you open it. Luckily I had access to a PC tonight.

Anyway - what an unbelievable run! Made especially chaotic by the flint beetle in the middle, which looked like it monkeyed with your plans a little. I have to study your timing more to see where I'm screwing up. Perfect execution up by the blue 20 - getting the yellow 5 and red 1 first, then calling the blues back to get the 20. Was it luck that you had the numbers worked out for the remaining 1s that perfectly? I sometimes try to head for the 20s with a 38/31/31 blue/red/yellow range, but it's hard to manage exactly. Looks like you nailed it.

How much of doing a "plain" 265 (which I'm still 20 shy of) do you think is luck of having the right colors when you need them, and how much do you think is skill? Flint beetle aside, how many 265s do you think you could do out of 10 or 20 tries?

I'll grab the others and check them out soon. Thanks for digitizing & posting them!

Posted by SnapDragon - 2/3/2002 12:22:24 AM

Jeez, where are you getting this 265 from? As I've stated like 5 times in this topic alone, a perfect score (not counting the Flint Beetle) is 264. Then on my run I got 2 1s and a 5 from the Flint Beetle, bringing it to 273. I agree that I really can't see 273 being beaten... you could tell how nuts just hitting it 5 times was, and you'd have to hit it EIGHT times for another pellet. Ye gods. So I consider IS and FT my two "perfect" scores.

Anyway, that said... as you can tell from my movie, I HATE that stupid Flint Beetle. Chaotic is the word, all right. I just hit it the 5 times required and then scrambled my Pikmin that were scattered to the four corners of the earth. Anyway, if I ignore the Flint Beetle, I could probably get 264 on Impact Site maybe 20-30% of the time? I don't know. I haven't really tried. It's easy to mess up and have one pellet go to the wrong colour, though.

I don't explicitly manage the numbers of my Pikmin in Impact Site (since it takes time). But I always get the same pellets before I reach 100 (ending with the 3 10s). If the Breadbug drops 2 5s of the same colour, I restart; otherwise, I send the Breadbug to the unrepresented colour. This always gives me approximately your 38/31/31 distribution, give or take a few. With this distribution, I find I don't usually have much trouble (although I've occasionally run out of yellow Pikmin at the end).

By the way, at the beginning, that's not at all how I normally handle the Breadbug. :) He went for an unexpected pellet, and I improvised.

I'm surprised the movie doesn't work on your Mac...? I encoded it exactly the same way as the previous ones.

Posted by TomatoMan - 2/3/2002 9:42:29 AM

Mea culpa on the 264 - someone said 265 at one point somewhere and it stuck in my head for some reason. I'm far enough from it that it hasn't worked its way into my reality yet.

I'm surprised the movie doesn't work on your Mac...? I encoded it exactly the same way as the previous ones.

Hm. Odd. Well, I'll tinker with it some more.

Does the flint beetle always drop in the same pattern - one, one, five, (...one)?

Posted by Mewst - 2/3/2002 11:32:51 AM

Impact site: 96
Forest of Hope: 149
Forest Navel: 95
The Distant Spring: (benn there, but haven't done challenge mode)
The Final Trial: (haven't been there)
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Boolicious: You want fries with that? From Luigi's Mansion

Posted by topotheclass - 2/3/2002 11:07:24 PM

After MANY tries, I've finally managed to crack 260. Only 4 away from a perfect sans-flint-beetle 264.

I tried messing with the flint beetle after watching Snap's video, but it ate up so much time I fell way behind. Once I nail a 264, I'll see if I can improve on it by adding some flint beetle pellets.

Snap, I saw your Final Trial run. Ingenious how you handled the big bird, man. To not lose a single pikmin on that level, amazing.

Posted by SnapDragon - 2/3/2002 11:10:00 PM

The Flint Beetle goes One, Nectar, Nectar, Five, One, Nectar, Nectar, (Five?).

Posted by SnapDragon - 2/3/2002 11:14:51 PM

top: Thanks! And great job on Impact Site. I believe that puts you in 3rd place. Well done. Now, go for that very satisfying 264. :)

Posted by Ferret5317 - 2/6/2002 3:03:56 AM

The Forest Navel - 324
I just did this tonight after an eager run of the Forest Navel - I look forward to your competition, SnapDragon! As well as anyone else willing to best the score.

I guess it is fair to include a tip: I don't know if this is the best way to do this, as I do it this way nearly every time... But I always go for the ones around the long bridge and the pearl as soon as I get 100 Pikmin. I somehow thought that going there with less would be more time efficient, but even if I already have 100 sprouted, going there with only 63 and getting back to the onions for more Pikmin definitely took up too much time. Carry them with you to make things easier once you attach all your Pikmin to their respective parts.

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AIM/AOL: Ferret Coconut - IM me if you want to talk gaming!

Posted by AfronovaRaver - 2/6/2002 3:16:20 PM

i got 151 at the landing site

...my girlfriend is hot!
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Gravity... the most painful thing in existance

Posted by AfronovaRaver - 2/6/2002 3:16:57 PM

oops, impact site
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Gravity... the most painful thing in existance

Posted by dude55 - 2/6/2002 9:40:15 PM

i got 180, those pearl things give you a lot.
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the average man is overweight, wouldn't that make overweight average?

Posted by Ferret5317 - 2/9/2002 1:18:18 AM

The Forest Navel - 331
I would gotten everything except for the ones down by the pearl. Unfortunately, I stupidly allowed a red 20 pellet to be absorbed by the blue onion (ouch!) and I missed one of the small red 5's that was down by the water. I had plenty of time leftover by then and if I would have just remembered I could have easily saved that red 20 because I was within a half a second of calling the Pikmin away from it when it entered.

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!

Posted by cloud1516 - 2/9/2002 1:34:58 AM

the videos are not working for me why?

Posted by Ferret5317 - 2/9/2002 6:19:57 AM

The Forest Navel - 334

I must have seriously miscounted when I added up the totals for Pikmin in this level. I believe 334 is very close to the actual amount in the entire level excluding the pellets by the long bridge and the pearl (Which add up to 110, btw). I'll work on making sure I get every one (I think I missed a couple 5's... They're so spread out it's easy to forget) since doing 334 really isn't a problem anymore.

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!

Posted by MajoraGannon - 2/9/2002 1:21:06 PM

189 - The Forest of Hope - The first time through, when I gave a damn to play Challenge Mode. Now I know what I missed. It's like the only time I play video games now (besides trying to get that damn Crazy Hand trophy).
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OMG! A SCRAMBLED EGG!

Posted by TomatoMan - 2/9/2002 10:17:54 PM

Hey Snap - ever since I saw your 273, I can barely break 210 again. :) What to make of that?

I did get the 273 vid to play on the mac, at least - seems the OSX version of WMP can't handle it, but the Classic version can.

Timing...it's all timing. Just can't figure it out. I can get everything in the back pretty much right, but I run out well before it's all back. Grph.

Posted by Ferret5317 - 2/10/2002 10:19:15 AM

Will ANYONE please try the Forest Navel? Sheesh... All these Impact Site scores but nobody is going for the Forest Navel, it's depressing that me and SnapDragon have made the only scores worth mentioning...

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!

Posted by Green Chocobo - 2/10/2002 11:18:09 AM

Forest of Hope: 139
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When birds burp it must taste like bugs.

Posted by Pippin - 2/10/2002 12:35:24 PM

As soon as my brother is done watching tv, I'll post my scores.

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I am RockMFR!
"Gollum, gollum!" ~ Pippin

Posted by yoshifan18 - 2/10/2002 4:04:28 PM

Yeah, I know I suck pretty bad, unfortunately I'm onto some other games at the moment, but at some point later I'm going to come back and break that FN score...maybe.

Posted by topotheclass - 2/10/2002 4:13:11 PM

After "maxing out" at 260 on Impact Site, I've pretty much turned my attention to Forest of Hope. I've only run it about 10 times, and my current high is 376. Maybe I'll go back and try for that "elusive" 264 on IS, but man, I tried that sucker a gajillion times, and I can only take so much failure.

Forest Navel is an interesting one though. I had always assumed that a "perfect" score was impossible. It's just sooo expansive, and there's just not enough time. But Ferret, you mentioned that you came close to getting everything? That would be amazing.

Posted by shortyschlosser08 - 2/10/2002 4:17:12 PM

FOREST NAVEL: 335!!!!!YES!!!!!i had a tenth of a second left when they brought in a 1 pellet and thankfully it went to the right onion!!!!!YES!!!!!!!!

there's some competition!
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DUCK! Where? NO, DUCK! Where? WATCH OUT! For a duck? BOOM! I meant get down....I guess it's a little late now.....

Posted by SnapDragon - 2/10/2002 4:20:20 PM

top: No, he said he almost got everything EXCEPT the pearl and the pellets beside it. That's a big except. :) As Slio said earlier in the topic, a perfect score on Forest Navel is 482... we're still much too far away to think about getting everything. I personally don't think sweeping the level clean is possible. Same with Distant Spring.

Posted by shortyschlosser08 - 2/10/2002 4:22:49 PM

is my score good enough?
can you beat it already?
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DUCK! Where? NO, DUCK! Where? WATCH OUT! For a duck? BOOM! I meant get down....I guess it's a little late now.....

Posted by Ferret5317 - 2/10/2002 4:37:11 PM

Congratulations on 335 Forest Navel. BTW, I will be beating that score shortly. Stay tuned...

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!

Posted by Ferret5317 - 2/10/2002 5:02:13 PM

The Forest Navel - 348
And in about 30 minutes... It's amazing what a little competition can do for ya...

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!

Posted by KirbMaster - 2/11/2002 3:57:53 PM

I didn't know you were here, Snap! 0_o;

This was my first GCN game, but since I got SSBM, I haven't played this one much. I think that'll change real soon, though. Heh.

I got Super Monkey Ball a few days ago! Getting good scores in that one is addicting!

(btw, try beating some of my events on SSBM)

To stay on topic, I think I got about 157 on my first Impact Site try and about 237 or something on Forest of Hope. I haven't tried anything else yet.

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"True to his instincts, Kirby eats when he gets hungry and sleeps as soon as he grows tired." ~ Super Smash Bros.

Posted by Ferret5317 - 2/11/2002 8:24:23 PM

Try the Forest Navel, KirbMaster! BTW, I have the second place WR with Fox (BtT) at 9.08. Malva00 has 9.03 GRRRRR!!!!! I tried so hard but I can't beat it.

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!
< *P9-DC* / SSBM - Sector Z Sqadron >

Posted by squarex2003 - 2/11/2002 10:46:02 PM

Does anyone mind posting a list of the current top scores posted in challenge mode (or top three) for each level in challenge mode? This would help make it much easier to see what people have to compete against. Thank you.
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So many games, so little time to beat them all...
::===ROGUE LEADER===:: -Play it Loud-

Posted by SnapDragon - 2/12/2002 12:25:43 AM

Here. I hope I haven't missed any. (Ferret hasn't posted all his scores here)

Impact Site:
1. 273 (SnapDragon)
2. 263 (Nathan Ian Bowers)
3. 260 (topotheclass)

Forest of Hope:
1. 563 (SnapDragon)
2. 410 (msword11)
3. 401 (yoshifan18)

Forest Navel:
1. 348 (Ferret5317)
2. 335 (shortyschlosser08)
3. 314 (SnapDragon)

Distant Spring:
1. 516 (SnapDragon)
2. 397 (yoshifan18)
3. 348 (Ferret5317)

Final Trial:
1. 299 (SnapDragon)
2. 232 (Ferret5317)
3. 202 (yoshifan18)

Maybe this will stimulate some competition... try to make the top 3!

Posted by RockMFR 5 - 2/12/2002 4:04:46 PM

*Makes top three*

My highest total Pikmin count is now 7316! w00t!

Impact Site:
1. 273 (SnapDragon)
2. 263 (Nathan Ian Bowers)
3. 260 (topotheclass)

Forest of Hope:
1. 563 (SnapDragon)
2. 410 (msword11)
3. 401 (yoshifan18)

Forest Navel:
1. 348 (Ferret5317)
2. 335 (shortyschlosser08)
3. 314 (SnapDragon)

Distant Spring:
1. 516 (SnapDragon)
2. 397 (yoshifan18)
3. 348 (Ferret5317)

Final Trial:
1. 299 (SnapDragon)
2. 232 (Ferret5317)
3. 217 (RockMFR)

I am so close to the top 3 in the FOH and FN.

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Currently Playing: PIKMIN and SUPER SMASH BROS. MELEE
"Booker T: Hair done by Whoopi; Shane McMahon: Still a *****!" ~ The Rock

Posted by Ferret5317 - 2/12/2002 9:36:50 PM

hehehe, congrats, RockMFR! :) I insist that you try to get 372 on the Forest Navel, look forward to seeing some higher scores in the future!

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!
< *P9-DC* / SSBM - Sector Z Sqadron >

Posted by topotheclass - 2/13/2002 8:54:24 PM

Wow. I didn't realize I was doing so well on Forest of Hope. It's every bit as addicting as Impact Site (you should give it a try TomatoMan!), but in a different way. Anyhow, I've played it about 25 times now, and my current best score is 459. Nothing like a little competition. My 14-year-old stepson Jacob (not on these boards) is right on my tail at 456.

Posted by TomatoMan - 2/14/2002 12:48:51 PM

Heh, I plan to move on to other levels as soon as I break 260 on Impact Site, top. :)

I took a week-and-a-half layoff from the cube with a recent work crunch and total frustration - I was having a hard time getting over 210 on Impact Site, even though I felt like I was doing everything right. Then, late last night, I plugged it in and did one quick game, and beat my high score by 1 (245). Wacky.

The only thing I did differently was *not* get the blue 5 and the red 1 up by the fire spout in my early, pre-20's round of collections. I can't imagine how that alone would make such a difference, there must have been others, but for only the second time I had every pellet in motion and the stuff from the blue 20 area made it back in time.

I feel like I'm close to getting this level. I've played a little bit on forest of hope, and been in the high 300s, but a very long way from having everything optimized or even seeing everything that's there. I look forward to playing it and the other levels (which I haven't even tried yet), but I want to master Impact Site first.

Onwards! I'm still alive! :)

Posted by Pippin - 2/16/2002 6:40:00 PM

bump

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I am RockMFR!
"Down on your knees in the road and ask pardon, or I will set this troll's bane in you!" ~ Pippin

Posted by theshadowishere2001 - 2/16/2002 6:42:21 PM

220 on impact sight.
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Lisa:Dad!Those peanuts arent for you,there for the elephants
Homer:Screw the elephants

Posted by spenser - 2/16/2002 7:27:06 PM

the impact site-257
the forest of hope-501
the forest of navel(easily my worst level)-198
distant spring-200
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Fruit pulp Plank, fruit pulp

Posted by super sayjin kirby - 2/17/2002 9:58:46 PM

On the impact site on my first try i got something like 627 then I got 1007 or something like that on my second try
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never eat the "mystery meat"

Posted by Ferret5317 - 2/18/2002 12:16:22 AM

ROFL! It's always the DragonBallZ kid, isn't it? Hehehehehe

By the way, sayjin kirby, you're not fooling anyone. :)

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AIM/AOL: Ferret Druid - IM me if you want to talk gaming!
< Pikmin 9-DC / SSBM - Sector Z Squadron - GO FOX! / Super Monkey Ball: Master! >

Posted by topotheclass - 2/18/2002 1:50:07 AM

It's weird. I used to play Impact Site endlessly (as it is endlessly addicting), and I only seemed to improve ever so slowly. I was stuck in the 250s for a VERY long time before I finally managed to crack 260. Then I went and played the other levels, not nearly as much as I used to play IS, but enough I think. It turns out that playing the other levels (mostly FOH and FN) have had the effect of improving my performance in IS! My current Impact Site high score, which I just got, is 263, just one away from the "perfect" 264.

It may not seem like that much better than my old high score, but there's a big difference. Before, I used to be super-pressed for time at the end of my run, frantically running around trying to get everything to make it back in time. But now, it's like I'm totally done and there's plenty of time left for me to stroll around. I think a 264 now is not only makeable, but inevitable, and soon I will be making an assault on the true "perfect" score (which includes the flint beetle's generous gifts), Snapdragon's 273!

Posted by TomatoMan - 2/18/2002 9:04:35 AM

I wish I had a sense of where my timing was off on IS. My best guess at this point is that I'm not doing the right rhythm of picking and pellet-chasing in the first half. Leaving the blue 5 by the fire spout does seem to make a big difference in terms of time, but I can't figure out why because it's such a short trip.

At this point I'm typically in the countdown by the time I get back from the blue 20 and am trying to collect pellets by the fire-spout and stump in the back areas. In a couple of games, I've managed to have everything enroute to the right place, but run out of time long before they got there. 245 is still my high.

If it takes me all year, I will do a perfect run! :P

Posted by topotheclass - 2/18/2002 9:51:23 AM

Tomato, I think a pretty good indication is where you are at at halftime. Typically on my best runs, by noon I've:
1) Gotten the three 10s
2) Picked the starting area clean of the 1s, 5s, and flowers, except for the "out of the way" area with the fives, although it's not a big deal to swing by and pick up the blue 5 real quick. I usually leave the yellow 5 and the red 5 past the fire spout (and their accompanying 1s) for last.
3) Already visited the area by the ramp to grab the pellets from the flowers (taking care NOT to incite the flint beetle). I also grab a couple of bomb rocks at this time.
4) Made my way back and begun mad-plucking in preparation for my big rush up the ramp.

By the time the noon bell rings, I'm usually just back from the ramp area, plucking away at yellows. By the time I've got all the sprouts plucked and made my way back toward the ramp, I'm usually a little less than one "bubble" past noon. Once you're up past the ramp, two things are most crucial:
1) Your efficiency in gathering the 14 "1" pellets in the platform area (of course, don't throw more than the minimum 20 fellas on the big pellets), and
2) Your ratio of Pikmin. You need blues more than any other, but if you have too few of the reds or yellows, you'll have a hard time also.

Also, near the end when you go back for the "out of the way" pellets, always go for the red 5 first. It's got a lot further to go to get home than the yellow 5 on the other side. Of course by this time you're probably going to be pressed for time, so double up as much as you can on all the pellets in the area.

Posted by TomatoMan - 2/18/2002 12:09:27 PM

Thanks for the (tip-top) tips, top. :)

One thing I've noticed recently is that you can, right at the start, fling two yellows up the stump area below the yellow 5 at the red and blue 1s, and they'll bring them down to where you can whistle them and have a red and blue take them the rest of the way. I'm not sure this is worth the extra time - it's really just a few seconds, but maybe more work with the extra 1s to deal with at the start.

Do you get the changing flowers up there by the blue 5 before going on your ramp run?

I've adopted Snap's policy of restarting if the breadbug drops two 5's of the same color, and I usually want to have 100 picked and heading up the ramp by a tick after noon. It's usually pretty close, and I sometimes have trouble with crowd management on the 1s up by the gate - keeping them carried by 1 each and not having another one grab on when I'm changing colors. Maybe I need to try to bunch them against the back wall so the 1s don't go through the crowd? Hm.

The blue 20 often doesn't make it back in time if I just have 20 unflowered pikmins on it. I don't know if flowered ones carry the 20s faster, do you have any sense of that?

Posted by super sayjin kirby - 2/18/2002 1:14:34 PM

seriously i did get 1007 because there is a bunch of 20 pills and 10 pills
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never eat the "mystery meat"

Posted by TomatoMan - 2/18/2002 1:21:47 PM

Kirby - that's really something, surpassing the maximum possible score by over 750! Can't wait to see the video and hear about your clock-freezing and pellet-regenerating techniques. Congratulations!

Posted by super sayjin kirby - 2/18/2002 1:34:40 PM

(sarcasm) finally someone who believes me (end sarcasm)
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YOU ARE SO MEAN TO ME
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never eat the "mystery meat"

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