Causing trouble quietly since, um, 2003.
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quake D2


August 19, 2005: The seven new runewords released by Blizzard for the 1.11 patch are in; supposedly there are three more, yet to be discovered.

Also slightly changed the way runes are "weighted" to sort by difficulty; the order of the rune (el = 1, zod = 33) is now cubed rather than squared when doing the calculation, because Rain (which uses Mal) should be harder to make than Enlightnment (which uses Pul). Squaring the values made Enlightenment harder, cubing them made Rain harder. Bone is still the hardest of the new runewords, requiring two Ums, but this is weighted heavier than Principle, which uses one Gul. I'm not sure this should be correct; if anybody has better weighting ideas, I'm all ears.

December 16, 2004: The new runewords detail is complete, and some corrections were taken from the Arreat Summit.

December 10, 2004: BREAKING NEWS: Blizzard has just announced the 23 new ladder-only runewords. No detail on their attributes was initially given, but it's starting to come in (lower runewords first, predictably). We will be filling in the detail on them as we learn about them; we will only take data from the Arreat Summit runeword page as a legitimite source.

For now, here are direct links to them in the rune tool. You can see all the new runewords in approximate order of construction difficulty with this link.

Name Type Recipe
Brand 4 Socket Missile Weapons Jah + Lo + Mal + Gul
Death 5 Socket Swords/Axes Hel + El + Vex + Ort + Gul
Destruction 5 Socket Polearms/Swords Vex + Lo + Ber + Jah + Ko
Dragon 3 Socket Body Armor/Shields Sur + Lo + Sol
Dream 3 Socket Helms/Shields Io + Jah + Pul
Edge 3 Socket Missile Weapons Tir + Tal + Amn
Faith 4 Socket Missile Weapons Ohm + Jah + Lem + Eld
Fortitude 4 Socket Weapons/Body Armor El + Sol + Dol + Lo
Grief 5 Socket Swords/Axes Eth + Tir + Lo + Mal + Ral
Harmony 4 Socket Missile Weapons Tir + Ith + Sol + Ko
Ice 4 Socket Missile Weapons Amn + Shael + Jah + Lo
Infinity 4 Socket Polearms Ber + Mal + Ber + Ist
Insight 4 Socket Polearms/Staves Ral + Tir + Tal + Sol
Last Wish 6 Socket Swords/Hammers/Axes Jah + Mal + Jah + Sur + Jah + Ber
Lawbringer 3 Socket Swords/Hammers/Scepters Amn + Lem + Ko
Oath 4 Socket Swords/Axes/Maces Shael + Pul + Mal + Lum
Obedience 5 Socket Polearms Hel + Ko + Thul + Eth + Fal
Phoenix 4 Socket Weapons/Shields Vex + Vex + Lo + Jah
Pride 3 Socket Polearms Cham + Sur + Io + Lo
Rift 4 Socket Polearms/Scepters Hel + Ko + Lem + Gul
Spirit 4 Socket Swords/Shields Tal + Thul + Ort + Amn
Voice of Reason 4 Socket Swords/Maces Lem + Ko + El + Eld
Wrath 4 Socket Missile Weapons Pul + Lum + Ber + Mal

June 12, 2004: Added the four new 1.10 realms-only runewords Duress, Prudence, Splendor and Wind, and fixed a minor bug where the "category" search order wasn't working.

February 10, 2004: I'm done with the D2 Rune Tool. Made some minor text changes, changed the method from "post" to "get" so results could be bookmarked, and wrote some kickass documentation. Why, I don't know. But I'm stopping now.

February 3, 2004: I have GOT to stop this. More tweaks to the D2 Rune Tool. Changes this time:

February 2, 2004: Hopefully I'm about done with the D2 Rune Tool. Version 0.5 was nearly a complete rewrite (well, sort of), with the following changes:

Why did I spend so much time on this? Barring cosmetic tweaks, I think the functionality of this is now complete and it can be put to bed, so to speak.

January 30, 2004: Added preliminary (and maybe finished) support for Crafted Item recipes in the D2 Rune Tool.

January 29, 2004: Yet more tweaks to the D2 Rune Tool - added a "clear runes" button and a checkbox to force checking the common runes, to save some braincells and mousie clicks.

January 23, 2004: More tweaks to the D2 Rune Tool. Somebody stop me.

January 22, 2004: Added preliminary regex support to the Rune Tool. This is so useful it makes me wish there were more runewords to search.